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Senior Game Designer

  • Ilyon
  • Rosh Ha‘Ayin, Israel
  • ILS 360,000 – ILS 540,000

About Us:

Ilyon is a leading mobile gaming company renowned for delivering world-class entertainment to millions of players globally. Driven by creativity, innovation, and a passion for engaging experiences, we are expanding our portfolio.

We are seeking a Senior Game Designer to spearhead our new casual puzzle game products and help shape the future of our studio alongside an elite team of game professionals.

Position Overview:

A visionary Senior Game Designer who understands the psychology behind casual puzzle games. You will be the creative anchor for new titles - leading projects from initial concept through global launch and game updates. You will craft innovative core mechanics and shape unforgettable player experiences that drive long-term retention and engagement.

Key Responsibilities:

  1. End-to-End Ownership: Drive the game design process from initial pitch and prototyping to global release and live operations.
  2. System & Economy Design: Create, balance, and fine-tune engaging core mechanics, progression, in-game economies, and compelling reward loops.
  3. Cross-Functional Leadership: Collaborate closely with artists, developers, and data analysts to ensure the creative vision aligns with technical and business goals.
  4. Data-Driven Iteration: Analyze playtests and live player data (including A/B tests) to iterate on levels balancing and progression, FTUE and economy.
  5. Trend Forecasting: Deconstruct competitive titles and stay ahead of mobile industry trends to ensure our designs remain fresh, innovative, and highly marketable.

Requirements

  1. Proven Track Record: 3+ years of game design experience, with a focus on mobile/casual F2P games.
  2. Shipped Titles: At least one commercially launched mobile game with proven, scaleable success (strong retention/monetization KPIs).
  3. Design Expertise: Deep understanding of casual puzzle mechanics, player psychology, and modern metagame layers.
  4. Full Cycle Experience: Hands-on experience working with a game team and taking a game from concept through production, QA, launch, and post-launch updates.
  5. AI Experience: Familiarity with leveraging AI tools (e.g., Claude, Gemini and ChatGPT) for rapid prototyping and workflow optimization.
  6. Communication: Excellent English communication skills (written and verbal), with the ability to clearly document features and pitch ideas to stakeholders.
  7. Execution Mindset: A proactive, collaborative team player who is meticulous, detail-oriented, and passionate about quality.
  8. Advantage: Previous experience working with Unity.

Skills

  • Game Design
  • Level Design
  • Economy Design
  • Systems Design
  • A/B Testing
  • Data Analysis
  • Mobile Games

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